03 / Mechs / 2026

Aegis Sentinel

Hard-Surface Artist · Design

PROJECT OVERVIEW

A heavily engineered humanoid combat mech focused on readable scale, functional articulation, armor layering, and cinematic rendering.

A heavily engineered humanoid combat mech focused on readable scale, functional articulation, armor layering, and cinematic rendering. The study is presented as a complete production case study, from early form decisions through final presentation.

Responsibilities

  • Design development
  • 3D production
  • Materials and look development
  • Final presentation

CASE STUDY / MODULE

Beauty renders

Final lighting, materials and presentation.

CASE STUDY / MODULE

Systems & topology

Mechanical assemblies are layered around functional pivots with topology designed for close cinematic inspection.

CASE STUDY / MODULE

Materials & detail

Surface response, wear and micro-detail are balanced to support the design without obscuring its larger forms.

CASE STUDY / MODULE

Real-time presentation

Lighting and materials preserve readable scale while keeping the asset practical for real-time use.

CASE STUDY / MODULE

Technical specifications

Pipeline
Production-ready
Presentation
Cinematic + real-time
Status
Portfolio study

CASE STUDY / MODULE

Credits

Art, design and presentation
Pooya McKee / MCK Studios