THE ARTIST / THE STUDIO
One studio.
Many disciplines.
MCK Studios is the independent practice of Pooya McKee—a multidisciplinary 3D character artist focused on expressive forms, functional design and memorable screen presence.

ABOUT MCK STUDIOS
From first silhouette to final frame.
The work moves fluidly across character art, mechs, clothing, rigging, animation, Unreal Engine and printable collectibles. That breadth is not a list of disconnected services; it is a production mindset. Every design decision anticipates how the asset will deform, move, light and communicate.
The goal is simple: build characters and objects that feel considered from every angle and convincing in motion.
A COMPLETE CHARACTER PIPELINE
Process, without the theatre.
- 01Design
- 02Model
- 03Surface
- 04Rig
- 05Animate
- 06Integrate
TOOLS / PIPELINE
The right tool for the form.
- ZBrush
- Maya
- Blender
- Marvelous Designer
- Substance 3D Painter
- Unreal Engine
- Marmoset Toolbag
- Photoshop
- DaVinci Resolve